Cone drag

recorded by GDC of Google Earth VR

When using the locomotion method of pulling or dragging an avatar through space, cone dragging is a correction trick that moves users vertically in space based on where they’re pulling themselves towards, in order to avoid running into buildings or mountains.

Strengths:

Fast, efficient, and natural for covering great distances

Avoids running into buildings, mountains or other obstacles

Quick to learn for new users

Weaknesses

It can cause simulation sickness, which is why in this case it was used with a minimized field of view during movement

For More Info

See the full talk by Google’s Adam Glazier, Nadav Ashkenazi, and Per Karlsson on the UX design behind Google Earth VR at the 2017 VRDC session.