Force pickup

When a user faces and reaches forward toward a distant object, a highlight stroke appears around the object making it available for the user to pickup from a distance.

For More Info

Stress Level Zero created a great video revealing the behind the scenes design process for attempting to create the most realistic gun experience possible in VR.

Two-handed gun grip

recorded by Node of Boneworks by Stress Level Zero

Depending on the type of gun a user is holding, when their other hand is brought to a certain proximity of the gun, the digital representation of the hand automatically snaps into a two-handed gun grip position. At this holding position, the experience is also designed to minimize recoil and improve aiming.

For More Info

Stress Level Zero created a great video revealing the behind the scenes design process for attempting to create the most realistic gun experience possible in VR.