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DesigningVR

DesigningVR

a catalog of virtual reality case studies, experiments, and new conventions

  • VR 101
    • Technology and Terminologies
    • User Ergonomics
  • Movement
    • Locomotion Methods
    • Simulation Sickness
  • Objects
    • Virtual Hands
    • Object Interaction
    • Inventories
  • Environments
    • Environment Details
    • Environment Constraints
  • UI and Gestures
    • UI Representation
    • UI Elements and Actions
    • UI Feedback
  • Onboarding
    • Multi-Step Tutorials
    • Hints and Affordances
  • Social Experiences
    • Avatars
    • Social Behavior
  • Contact us
  • About

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